Welcome, another traveler in the web space
Goh Yu Han

Hi, I'm
Goh Yu HanGoh Yu HanGoh Yu Han

< Software Engineer />

Build a little of this, a little of that.

01. About Me

I am a Software Engineer with a passion for the craft and an eagerness to continue learning and implementing solutions to solve problems in the software space. My journey involves bridging the gap between server-side logic and user-facing interfaces.

I strive for a "Zen" approach in my code—clean, efficient, and purposeful. Whether it's optimizing high-speed data pipelines or crafting intuitive terminal UIs, I aim to bring order to chaos.

02. Experience

Full Stack Software Developer

Feb 2025 - Present

Comfort Works

  • Built an open‑source 3‑D model renderer using the Bevy game engine (Rust).
  • Created a high‑speed Rust pipeline processing millions of images in parallel.
  • Developed Python scripts for ML/AI model training and vector embeddings.
  • Designed and deployed end‑to‑end ML/AI platform on GCP, cutting inference latency from ~30s to <5s.
RustGolang (Gin)FastAPINext.jsGCP

Software Developer

Jun 2023 - Nov 2024

Infin8 Sdn Bhd

  • Maintained backend systems for F&B e-commerce (ordering, auth, loyalty).
  • Migrated and implemented Google & Apple Pay.
  • Enabled guest checkout functionality.
  • Worked on documentation for knowledge transfer.
ReactDjangoDjango Rest Framework

03. Projects

rtop

A lightweight, terminal-based system monitoring tool built in Rust, inspired by top.

RustTUISystem Monitoring

mvc

mvc [model-view-capture] a rust program to view 3d model and capture snapshot of them, was adopted and continue develop by Comfort Works for internal use

RustBevy Game Engine3D

gitti

A fast, lightweight terminal UI for Git operations that keeps you in your flow. (In Development)

GolangTUIGit

04. Get In Touch

Whether you have a question, new opportunities or just want to say hi, I'll try my best to get back to you!