Hi, I'm Goh Yu HanGoh Yu HanGoh Yu Han
< Software Engineer />
Build a little of this, a little of that.
01. About Me
I am a Software Engineer with a passion for the craft and an eagerness to continue learning and implementing solutions to solve problems in the software space. My journey involves bridging the gap between server-side logic and user-facing interfaces.
I strive for a "Zen" approach in my code—clean, efficient, and purposeful. Whether it's optimizing high-speed data pipelines or crafting intuitive terminal UIs, I aim to bring order to chaos.
02. Experience
Full Stack Software Developer
Feb 2025 - PresentComfort Works
- Built an open‑source 3‑D model renderer using the Bevy game engine (Rust).
- Created a high‑speed Rust pipeline processing millions of images in parallel.
- Developed Python scripts for ML/AI model training and vector embeddings.
- Designed and deployed end‑to‑end ML/AI platform on GCP, cutting inference latency from ~30s to <5s.
Software Developer
Jun 2023 - Nov 2024Infin8 Sdn Bhd
- Maintained backend systems for F&B e-commerce (ordering, auth, loyalty).
- Migrated and implemented Google & Apple Pay.
- Enabled guest checkout functionality.
- Worked on documentation for knowledge transfer.
03. Projects
rtop
A lightweight, terminal-based system monitoring tool built in Rust, inspired by top.
mvc
mvc [model-view-capture] a rust program to view 3d model and capture snapshot of them, was adopted and continue develop by Comfort Works for internal use
gitti
A fast, lightweight terminal UI for Git operations that keeps you in your flow. (In Development)